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Monday, November 21, 2011

Hey we got a Modeler and Animation

Wow whee! Been a while haha. Anyway I found us a person who is willing to join us and help us as often as he can He is a modeler and a animator. And a very good one too.

Welcome aboard Chishado. Sorry about nothing new so here is a bit of concept art.


Digits a enemy in both the Clockwork Kingdom and Game Zone




Sunday, November 6, 2011

Engine design in progress

Well we have the absolute base to our engine. Frozenwolf has programed the Camera and movement control base. We will be expanding very shortly and soon have many key frameworks in place. We have truly begun to start.

Also I don't know how but I forgot one of our members when I made the first entry Shelby "The Hedgehog" Roberson is on the concept art team. He will be designing many things for the Toon Land world.

Well till we get more news Tatty Bye.

Wednesday, November 2, 2011

Sorry.

Sorry for the lack of updates. Depression can be a pain. Anyway I got a bit of a heads up from someone and now have a better way of proceeding in dev. I've asked Frozenwolf to begin work on the key frame work of the battle system. Since you'll be able to draw your weapon even while not in battle it should be a simple change for standard movement. Also I'm going to get more character concepts ready first. Then after we get to the more complex parts of the frame work I'll have the environments done.

Also as a treat heres the latest from Adam.

Two Enemies from the Game Zone dimension. They are VR.

Well till next time. Tatty Bye.